Obsolete prototype with giant LCD-Display, around 2000


Another obsolete prototype, march 2001


Yet another obsolete version, October 2003


Current Version, Patchlevel 4

    Features:
  • Hybrid, can be played with electronics switched off
  • Eletronic Trigger, <0.5mm
  • ~17 shots/s (with paint of course)
  • Accumulator survives ~20.000 shots
  • optional Backblock sensor. When connected automatic retrigger on missed shot
  • Seperate cocking-pressures using Gemini (even in electronic mode)
  • Material cost around 70 Euros
  • CPU: 16F84, RS232 datalink to laptop
First ever eCocker in Germany (Europe?), first appearance around may 2000.

A small ugly Videoclip of it


Datapod:

    Not needed by the eCocker, this is totally separate!
  • Datapod, 4MB RAM, CPU: 68K
  • Can be used as a very precise chrony, if connected to (foldable) optical construction
  • Acoustical shots-per-second measurement
  • Gametimer with digitized voice
  • temperature sensor
  • Tetris, Pipebomb, etc...



HALO M Prototype

    Features:
  • New drivetrain, 100% belt-driven
  • New elektronics, in lack of normal components during construction mostly SMD soldered to the back
  • New working principle, the EYE is now used to keep the drivetrain always at maximum tension.
  • Works with 1*9V



Datahud

    Features:
  • Live Video and/or Videotext-Overlay (from datapod)
  • Picture is seen as 3 meter semitransparent overlay in your normal viewing



HopperCam:

    Features of this total useless gimmick:
  • Tiny Color Videokamera on Hopper
  • Optional IR-Booster with 16 Hi-Power LED's for Nightvision