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Obsolete prototype with giant LCD-Display, around 2000

Another obsolete prototype, march 2001

Yet another obsolete version, October 2003

Current Version, Patchlevel 4

Features:
- Hybrid, can be played with electronics switched off
- Eletronic Trigger, <0.5mm
- ~17 shots/s (with paint of course)
- Accumulator survives ~20.000 shots
- optional Backblock sensor. When connected automatic retrigger on missed shot
- Seperate cocking-pressures using Gemini (even in electronic mode)
- Material cost around 70 Euros
- CPU: 16F84, RS232 datalink to laptop
First ever eCocker in Germany (Europe?), first appearance around may 2000.
A small ugly Videoclip of it
Datapod:

Not needed by the eCocker, this is totally separate!
- Datapod, 4MB RAM, CPU: 68K
- Can be used as a very precise chrony, if connected to (foldable) optical construction
- Acoustical shots-per-second measurement
- Gametimer with digitized voice
- temperature sensor
- Tetris, Pipebomb, etc...
HALO M Prototype

Features:
- New drivetrain, 100% belt-driven
- New elektronics, in lack of normal components during construction mostly SMD soldered to the back
- New working principle, the EYE is now used to keep the drivetrain always at maximum tension.
- Works with 1*9V
Datahud

Features:
- Live Video and/or Videotext-Overlay (from datapod)
- Picture is seen as 3 meter semitransparent overlay in your normal viewing
HopperCam:

Features of this total useless gimmick:
- Tiny Color Videokamera on Hopper
- Optional IR-Booster with 16 Hi-Power LED's for Nightvision
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