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Aus unserer Sammlung

Das Deutsche Paintball Museum, bewahrer der Anfänge von Paintball. Unterstützung erwünscht
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DPBM
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#76

11.10.2016 13:11

Unsere ZGP 94 von 1994.
Dabei handelt es sich um einen PGP Clone aus tschechischer Produktion, der es qualitativ durchaus mit dem Original aufnehmen kann.
Die ergonomischen Holzgriffschalen und der größere Abzugsbügel machen die ZGP sogar zu der besseren PGP.
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#77

31.10.2016 12:01

Ich hab da was gefunden
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#78

31.10.2016 13:59

der|Enrico [d.E.] hat geschrieben:Ich hab da was gefunden

Du weißt, wenn du in den Thread "Aus unserer Sammlung" etwas postest musst du uns das Teil auch überlassen! :hallo:

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#79

31.10.2016 16:49

Bring ich dir mt :)

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#80

31.10.2016 16:58

Das ist der Hammer!

:10out:

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#81

09.11.2016 12:49

PVI Shocker, 1995-1997

Die "Ur-Shocker" war der erste E-Pneumatische Markierer, entwickelt von PneuVentures Inc & Dr. Ed Hensel (http://www.rit.edu/~w-me/people/faculty/hensel.htm)
Nahezu zeitgleich entwickelte WDP die erste Angel.

PVI entwickelte auch den bekannten Max-Flo Regulator.

Die PVI Shocker wurde exklusiv über Smart Parts verkauft.
Mitte 1997 trennten sich PVI & Smart Parts. PVI wollten eine verbesserte Version der Shocker rausbringen - Die "Warrior". der Name wurde dann aber zu "Cyber-900" geändert.
Ein sehr innovativer Markierer mit eigenem Chronie am Lauftip, der zur Einstellung des Markierers mit seiner Steuerung verbunden und über ein LCD Display einstellbar war. Die Cyber-900 war der erste Markierer mit einem Display und bot auch Features wie z.B. einen integrierten Game Timer.
Leider gab es davon nur um die 4 Prototypen und die Pleite von PVI verhinderte eine Produktion.

Smart Parts "gewann", kaufte die Konkursmasse samt Patenten auf und brachte 1998 die Shocker Sport auf den Markt, welche Anfang 2003 von der Shocker 03 aka "SFT" abgelöst wurde.

Allerdings besaß Smart Parts wieder erwarten nicht sämtliche Patente am Design, da PVI Dr. Hensel damals für seine Arbeit mit einem Teil der Rechte am Design selbst entlohnte. Er besaß quasi die "andere Hälfte".

Der Rest ist Geschichte. Die entsprechenden Patente liefen Anfang 2016 aus.
Siehe dazu auch:
viewtopic.php?t=85702



HP_Lovecraft @ mcarterbrown.com
To add to the story, he was the one who derailed the whole SP patent scam.

The short version was that SP hired PVI to design, and build an electronic gun. SP would be the distributor.

Neither party was happy with the arrangement, so PVI split to sell a newer version through other distributors. SP was not happy. So they told there dealer network they are not allowed to sell, or even talk with PVI. This was substantial because everyone sold SP barrels. They were huge back then.

And PVI went out of business. The bank took everything, and sold it cheap at auction. Including intellectual property rights (ie patents, designs, etc). Here SP bought up the patent, design, equipment, etc. They went on to produce the SHocker 4x4. But the Shocker 4x4 was a grand failure. By now, far, far better guns have hit the market. ie Angel, Bushmaster, Tribal, even Rainmaker.

So used the PVI patent and revised it to be far more general, and then hit the entire competition with patent lawsuits. As we all know, most companies folded. Either paying royalties, or stopping production. All except WDP. They had the money to properly fight SP.

And they discovered something interesting- PVI (and its bank) was only partial owner of the patent. PVI hired Professor Hensel to do the original design work. For payment, he was given part of the design rights. SP only bought the PVI "half". WDP quickly contacted Hensel, and managed to buy up the other half of the patent.

That crushed SP. From that point they were no longer able to sue over the electro patent. In court, the Judge even noted that SP claims were fairly suspecious to begin with as they were never involved in the research, design, and development stages.
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#82

09.11.2016 19:46

Geilstes Schußbild ever.....

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#83

09.11.2016 20:46

Besonders die Templer Shockers ;)

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#84

10.11.2016 08:38

DEJJ75 hat geschrieben:Besonders die Templer Shockers ;)
Aber nur mit 20 Zoll Lauf !

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#85

11.11.2016 12:06

Wir haben einige Cocker im Bestand, aber diese hier ist etwas Besonderes.

Unsere 98er Mini von WGP.
Eigentlich eine schnöde Stock Cocker - wenn die "Löcher" nicht wären...


Danke an Sascha!
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#86

11.11.2016 19:33

das ist mega interessant!

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#87

14.11.2016 15:26

Ich find ja so Fräsungen wo man auf den Bolt gucken kann ganz geil, aber hier habt ihr es eindeutig übertrieben :-)

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#88

14.11.2016 20:59

Bloß gut, dass ich dir meine nicht verkauft habe, die schöne 98er... :(

Ich weiß was jetzt gleich kommt, die ist trotzdem schön!

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#89

25.12.2016 13:08

Smu hat geschrieben:Bloß gut, dass ich dir meine nicht verkauft habe, die schöne 98er... :(

Ich weiß was jetzt gleich kommt, die ist trotzdem schön!

Was soll da kommen? ;)


Zu Weihnachten gab es für uns in diesem Jahr auch etwas "besonderes":


Eine neuwertige Tippmann Model 98 der ersten Generation und einen dafür passenden Flatline Lauf.

Die "98er" war der wohl am weitesten verbreitete Feld/Leih Markierer vom Ende der 90er bis weit in die 2000er hinein und kommt auch heute, nach diversen Modellpflegen, noch zum Einsatz.
Für viele Einsteiger, Woodies und Gelegenheitsspieler war sie die erste Wahl und bot sehr viele Möglichkeiten zur Individualisierung.

Eine dieser Möglichkeiten ist der Flatline Lauf.
Der Lauf ist gekrümmt und im Gegensatz zu normalen Paintball Läufen innen rau.
Dadurch bekommen die Paintballs einen gewissen Drall um ihre eigene Achse. Die Flugbahn des Paintballs ist durch den Drall gestreckter, er fliegt so weiter als ein mit einem normalen Lauf verschossenen Paintball.
Je kleiner die Paint, desto besser der Effekt.
Ein Nachteil ist allerdings, dass ein Paintball nach dem Abschuss schnell an Bewegungsenergie verliert und so zwar weiter fliegt, aber oft nicht mehr schnell genug auftrifft um auch auf zu gehen.
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#90

16.01.2017 21:04

Heute mal etwas Bekleidung aus alten Tagen.

Ein Trikot/Jersey der Daltons von 1999 und das T-Shirt vom Zap/OPM Cup 1995.
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#91

16.01.2017 21:10

JT Tops aus den frühen Tagen des "No Camo", 1996.

No Camo?
Das Team Bladerunners spielte ab 1994 alle Events in einer an Startrek angelehnten Montur anstelle in Tarnkleidung.
Sie waren das erste Team weltweit, welches auf Tarnkleidung verzichtete und setzten so einen Meilenstein im Paintballsport.
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#92

16.01.2017 21:14

Mehr T-Shirts! 1995
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#93

16.01.2017 21:19

Ein altes Jersey der UK Predators in Advantage Camo.
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#94

16.01.2017 21:21

Renegade Top in Tigerstripe (Aus der Neuauflage von 2009).
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#95

16.01.2017 21:26

Das deutsche X-Ball Team Jersey von 2002.

2002 debütierte auf den International Amateur Open ein neues Spiel Format:
"X-Ball"

Das erste X-Ball Turnier fand als so genannter "Nations Cup" statt.
Ursprünglich wäre gar kein deutsches Team dabei gewesen, dann entschlossen sich die Dänen mehr oder weniger nicht teilzunehmen.
Richmond Italia fragte bei Manfred Ulrich und Stephan Maiwald an und so spielte mit Syndicate sicherlich eines der stärksten, wenn nicht das stärkste deutsche Team der Zeit, für Deutschland.
Der Rest ist Geschichte.

Vom ursprünglichen X-Ball, wie er damals gespielt wurde ist nicht mehr viel übrig geblieben.



Ein Bericht dazu von warpig.com:
"Making its debut at the IAO would be X-Ball, a very differently styled paintball game. During the Nation's Cup (scheduled for Friday, Saturday and Sunday during the IAO) eight all star teams made up of professional paintball players, each representing their own country would compete in the X-Ball format. More like football than double or center flag paintball, X-Ball is a game of endurance. Teams focus on making as many flag hangs as possible (a hang does not end the game, it just starts the clock on a 3 minute pod and air filling break) during each of four 10 minute game quarters. Hanging a flag is a one point score, and there are no points for eliminations or live players.
X-Ball is a paintball game played very similar to traditional tournament paintball, but designed to be oriented toward a longer game format more visually oriented for television and spectators. An X-Ball match is divided into four 10 minute quarters. Unlike traditional paintball games, a flag hang does not end the game. It simply stops the game for a three minute time-out and a single point score. During the timeout the teams reload their paint and air, assisted by pit crews, and player substitutions can be made, then it's back to the game to fight for the next flag hang. Player penalties are assessed not as one for ones, or point penalties, but by placing a player in a penalty box until the penalty time is served. Penalties can be two minutes, five minutes or ten minutes in duration. The rules were reviewed at the meeting. One of the X-Ball rules permitted team coaches to communicate with their teams from the sidelines during the game. This rule was put to a team vote. Team USA and Team Portugal voted in favor of sideline coaching, but all of the other teams voted against it, so it was not to be used.
Friday morning started the first XBall competition with Sweden and France, WARPIG.com editors, Bill & Dawn Mills providing the commentary and information for the spectators. Running strong all morning, Sweden won with a solid lead of 5 points over France. The next game was Portugal vs. Canada. Running longer periods of time, less turn over time and more stalemating of the two, the match seemed to move much more quickly than the first. Ending with a lead of two, Canada will move on to battle against Sweden on Saturday morning, while Portugal will play against France later on Friday in the afternoon. The third bracket of games was played USA vs. Russia with the US winning with a stunning 6 point lead. Crowd participation was huge during this game, with much chanting of 'USA! USA!' before each start. The game started off slow for USA, as the first two flag hangs were scored by Russia. This was an especially exciting match, as there is often a debate over skill versus teamwork. Team Russia was made up of members of the Russian Legion who practice together several times a week. Team USA on the other hand was made up of "superstar" players. While they represented not only the best individual paintball talent in our country, they're also arguably the best in the world. The problem is that they had never practiced together as a team. At least at the beginning of the match the game favored the team with the track record of practicing together. The X-Ball game format gives time for teams to size up their competition, and try out different strategies, and by mid match, Team USA was coming together and working as a team. They took the lead and held it to the finish.

The Nation's Cup was well received by spectators, proving to be more popular than expected. Grandstands set up on the sideline weren't large enough much of the time for the numbers of people who wanted to watch. People crowded around the netting and sides of the grandstand during portions of the matches.

Following the Russia versus USA Nation's Cup game was France versus Portugal. This was an important game, as using the double elimination structure, the loosing team would be the first one knocked out of the tournament. France came on strong from the start, making a few flag hangs before Portugal made their first. While the final score difference was high, the teams were a lot closer match on the field. France never devastated Portugal. Both teams would make good breaks, but France did a better job of getting into secondary positions, and taking more ground a minute or so after each start. In the last minute of the match, there were a couple of exciting games. By that time it was no longer possible for Portugal to make enough hangs in the remaining game time, so both teams played a bit more aggressively. In the second to last game, a French player charged the center and slid headfirst on his back through the bottom of the giant X bunker, then rolled and shot the Portugal player who had been one of the bunker's legs for cover. The crowd leapt to their feet in the stands cheering that move.

Saturday, XBall started up again, playing the first two winning teams from yesterday - Sweden vs. Canada. Sweden won with a crushing 7-1 score. Play was tight and intense. USA and Germany faced off next, with much crowd participation again for the US team. This game swung heavily in favor of the US an ended with a score of 21 to 3. Two of the German points came from US penalties. If a team has three players in the penalty box, a penalty results in a point for the opposing team, rather than taking the remaining two players out of the equation. In an action resulting from the comparatively relaxed reffing they are used to receiving in the NPPL and Millennium Series, the US received four penalties at one time. The US had the flag, and had eliminated all of the German players. They were stalling the hang, opting to run the clock further down when US Coach Bob Long and three waiting players walked onto the field, as is sometimes done in the NPPL, the game being considered so close to over that it doesn't matter. The referee's warnings to the players and coach were either misunderstood or ignored, and one penalty was issued per person resulting in three players in the penalty box and a single point penalty. Many of the penalties assessed to the US team were for issues that would often be allowed to slide at other tournaments even though they were against the rules. Chief amongst these was talking after being eliminated. A player would get hit, get their armband pulled, and then start protesting to a referee about someone on the opposing team that needed to get pulled or why they were pulled. Eliminated players don't talk period, and that was enforced at Nation's Cup.

The US victory over Germany did not create hard feelings. As soon as the game was over, Todd Adamson and Chris Lasoya from the US team were immediately coaching players from the German team on better tactics for the XBall field in order to help with their next game in the tournament.

Team USA definitely had a home court advantage. This wasn't with the referees, as some of the other countries had suggested, but rather with the spectators. The spectators are permitted to cheer and yell to the players, which makes perfect sense when one considers that the model of X-Ball is meant to get the audience involved. The goal is to eventually have spectators paying to see a tournament, and the players paid to play, a flip flop from tournaments now where the players are the customer instead of the performer. One of the steps to meeting that goal is to get the crowd involved. During some of the games announced by Paul "PGP" Bollenbach of the Jax Warriors, and Avery Amaya of Texas Storm, the two had the crowd doing waves in the bleachers. Some of the Europeans chose to protest the problem posed by the crowd involvement, rather than recruit people to cheer for them and yell out advice and tactics during the game. National pride has definitely come into play. A father and son were spotted next to the scoreboard, the father saying to the son "Look son, we're still in," as he pointed the the US flag next to a win.

Sunday, The Nation's Cup was so well received by Aruba Open producer Jossy Mansur, that he approached Richmond Italia about having the pro teams at the Aruba Open play in the X-Ball format. Italia liked the idea, and now this September's Aruba open will feature X-Ball. Only the pro teams will play X-Ball, all of the amateur and novices will still play standard format paintball, as with last year's Aruba Open which was a well received event. Plans had been in the works for a special exhibition tournament the day after the Aruba Open, arranged by SPPLAT and Maxim Magazine to be videotaped and pitched to some major sports television networks. That plan has now shifted to the X-Ball portion of the Open getting the television coverage, which means better publicity for the pro teams competing, and better exposure for the event's sponsors. Mansur is hoping that this will give some more pro players a chance to try X-Ball, and suggests teams planning to attend the Aruba Open should make their arrangements now, before airfare rates increase.
[editor's note: While both Richmond Italia and Jossy Mansur announced that the Aruba Pro/Am would have X-Ball format pro games, they have decided not to change format, and the tournament will be held as planned, in traditional NPPL format]
Not all of the X-Ball teams were quite as pleased with how things were going, though they expressed enthusiasm for the format. Several of the European teams felt the reffing left something to be desired. England's coach Pete Robinson, best known for his years playing on the All Americans and Aftershock, as well as writing for Paintball Games International, thought the reffing was not as strict as it should have been. He was frustrated by some of the US players that were either talking back to the refs, or overshooting the other teams, and getting by with it.

Sunday morning's first Nations Cup game was Sweden versus USA, and it was one of the most anticipated of the whole event. These were the two strongest teams in the tournament, and pretty evenly matched. By the time the match progressed to the fourth quarter, the score was 10 to 7 with four minutes remaining on the clock. Sweden ran the flag in expecting to take the score up 8 to 10, but the referees found a hit on the player. Under the X-Ball rules this gave the point not to Sweden, but to the USA. This completely took the wind out of Sweden's sails. Both technically, and considering how the two teams were playing, Sweden still was in a position where they could make a comeback, but they chose instead to forfeit the match.

The winner of the Sweden versus USA match was to go on the play the final game against the winner of France versus Russia to determine the Nation's Cup winner. After a team meeting, Sweden decided they were going to withdraw from the tournament. "We still support X-Ball and will not talk smack about it," said team coach Magued Idris from Joy Division. According to Idris the team was simply too exhausted emotionally, mentally, and physically to be able to give the tournament their best effort. Due to a small roster they had been running their strongest players for the whole tournament, while larger squads like team USA had the luxury of rotating more of their players in and out of the game to keep them fresh. The team planned to remain on site to watch the final game and show their support for the winning team. When asked what would improve the game, Idris said that he would like to see a squad of international referees. Idris was frustrated with some of the calls Sweden had received and with the reactions of some of the refs on the field. There is no doubt, with their track record of past Nations Cup wins, that Sweden is a World Class team, and spectators were very disappointed not be able to see them in the finals game. Sweden's Alex Lundqvist described X-Ball as, "The most fun I've ever had playing paintball."
Sunday Afternoon:
Almost every person at the Big Butler Fairgrounds who wasn't working taking apart a booth was packed around the Nations Cup field for the final match - USA versus Russia. Most expected the US to be victorious as they had already beaten Russia earlier in the tournament, but the Russian team had no intentions of going calmly into the night. Much like their previous match, Russia managed the first score. Team USA kicked in though and managed a lead before the first quarter was finished. By the end of the game it was a win for Team USA with a score of 16 to 7. X-Ball was well received by spectators and players alike. While some of the teams and players did have complaints about the format and or how it was run, they also expressed how exciting its potential was, and see it being improved at future events."
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#96

16.01.2017 21:33

Patches (Wir suchen nach weiteren!)

Patches stammen aus einer Zeit in der an "Custom Jerseys" gar nicht zu denken war.
Pro Teams nähten sich die Patches ihrer Sponsoren und ihr Team Logo auf die Jerseys und auch Just for Fun Spieler taten es Ihnen gleich.
Es gab neben Hersteller-, Team-, auch Spielfeld- und Event Patches.
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#97

17.01.2017 07:58

Stefan Maiwald mit den Allstars auf den ZAP Amateur Open 1999 in Pittsburgh.
Aufgenähte Team und Sponsoren Patches auf den Ärmeln des Renegade Fury Tops.
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#98

10.02.2017 16:41

Möglicherweise Bob Longs erste Autococker.
Sie gehörte auf jeden Fall zum ersten Kontingent, welches die Ironmen 1991 von Bud Orr, WGP bekamen.

Für Bob Long modifiziert von Skip Swift aka Swift Line, die Koryphäe in Sachen Autococker Tuning & Modifizierung in den frühen 90ern.
Damals gab es weder Shocktech, Kapp, Planet und bei Belsales hat auch noch keiner an so etwas verwegenes gedacht. Rückwirkend betrachtet waren "Stock" Cocker eine sehr lange Zeit eigentlich unspielbar.

Gestiftet von Marko Kaiser, Lost Boys Cologne.
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#99

10.02.2017 16:45

Eine schöne 1996 Cocker mit Fred Schultz Signature Series Regulator Käfig und Air America 320 Regulator.
Der Inline Regulator ist ein früher Palmer Stabilizer.

Der Markierer wurde uns von den Usern Sumo und feucht2k gestiftet.
Veit spendete den Air America Reg mit Käfig.
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#100

10.02.2017 16:47

Bob Long und seine Swift Cocker.
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